Immersive technologies are blurring the boundaries between the virtual and physical worlds.
Whereas virtual reality steeps the user’s senses in a simulated world, augmented reality alters our perception of the physical world, often via a Smartphone screen.
The scope for the application of these technologies in fields from architecture to education is vast and ever-expanding.
A Virtual James O'HaganHTC
Daniel Khayat is Head of Product and Viveport at HTC; he talked me around the new HTC Vive Focus Plus headset - and then transported me to one of its destinations:
"This is a fully-equipped VR headset with plenty of applications (based) around training and development, around education, around gaming.