Hitman 3 Is Off To A Rocky Start
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Screenshot: IO Interactive
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You’ve probably heard this one before. A buzzy game hits the market. It demands some degree of internet connection. Everyone flocks to play on day one, only to hit a series of frustrating roadblocks. Online connectivity is shaky, if functional at all. There are issues with save data and character progression. Some players spring for upmarket versions — say, an “Ultimate” edition — and have trouble accessing the stuff they paid for. The developer fires off a series of apologetic tweets, says it acknowledges the situation and is “looking into it,” and publishes a FAQ addressing the most common issues with a string of answers that are thin, at best, and vague, at worst.