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Pitching your game can be a nerve-wracking affair. How do you tweak your pitch for every publisher you meet? How do you make sure your best features come forward in the best way? Jason Della Rocca has been helping game developers pitch their games to publishers and investors for years, and in his GDC Masterclass, he wants to help you do the same.
In Della Rocca’s 2-day course, running from 8AM to 12PM PT on March 4
th and 5
th, attendees can expect to polish their pitch decks to a brilliant shine, and by the end will be able to: