Game Dev Digest Issue #78 - Programming and more
by Mike Marrone on 01/22/21 11:05:00 am
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This article was originally published on GameDevDigest.com
This is the week to focus on some programming! Of course there is the usual plethora of visuals related stuff too, so dig in!
Organic Variety - Making the Artificial Look Natural. This is the seventh tutorial in a series about learning the basics of working with Unity. In it we'll adjust our fractal so it ends up looking more organic than mathematical.