a point when they realize they can't progress further commish why though i would done at that stage they might already be hooked and consider investing money to keep playing and i was one of these free to player freemium games are a lucrative business for developers suite they produce six hundred fifty nine million euros in revenues in germany last year alone. sweet fantasy currency special weapons vehicles and avatars they're all available to buy. you know we think the gaming industry copied this business model from razor manufacturers when they're you're not actually paying for the razors but for the razor blades you use by free to play games do the same you purchase things you use while playing. eighteen year old now see here is one of those who's invested in new gaming features not i but once you start buying things you kind of want to keep buying them it's called but only a small fraction of gamers is actually willing to part with their hard earned cash