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Monday, May 03, 2021
Buildings Have Feelings Too has a unique premise. The game is advertised as a “city-management/puzzle game about buildings and the city they inhabit.” While the city management descriptor is technically true, those expecting anything like
SimCity or
Cities: Skylines will be disappointed. The title is actually a puzzle game where players need to decide the best placement and combination of buildings to complete objectives, all while appeasing the buildings’ feelings at the same time.
This is a city where nearly all of the buildings can walk around and talk. Each of them wants to be the very best it can be, but things are starting to go wrong. A warehouse is being demolished in the Dock Yard. He thought he was made to last but his façade has deteriorated too much. There’s no money coming in anymore, the jobs have gone, and it’s time to rejuvenate the area. That task falls to a nondescript building that I later found out to be The Halfway Hotel.

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