The Last of Us Part II
Setting the stage for in-depth conversations about accessibility earlier this year, Naughty Dog went all out on including an entire suite of accessibility options for players of all types.
The Last of Us Part II’s impressive options include various modes and features to help those who are blind, deaf, and more, all integrated perfectly into the experience in a way that fits thematically and doesn’t feel like it takes away from the game that
The Last of Us Part II is. The amazing work that was done here has caught a lot of attention and will fundamentally change the industry as more developers think about how accessible their games are to all players, not just the majority subset.