My least favourite thing about Assassin's Creed Valhalla is the Assassin's Creed bit. I'm over 140 hours in and at this point, I'm too afraid to ask what the hell Basim was up to, why the golden magic staff is so central to the Assassin's Creed plot or why Layla wanted to study Eivor at all. Imagine my joy, then, when I visited Asgard and Jotunheim for the first time in Valhalla. No weird subplot, no modern-day science stuff, just silly fantasy fun about vikings with nary a Marvel Cinematic Universe comparison in sight.Valhalla is at its best when it's ignoring the trademark features of Assassin's Creed games, namely the animus and the confusing whatever going on alongside. Dawn of Ragnarok is proof that the series needs to embrace the mythology of the cultures it explores, which Ubisoft has managed well here. Sometimes games don't need any other ploys—good dialogue, fantastical lands, hard-hitting weapons and some polytheism is what makes Valhalla so special.Dawn of Ragnarok, the latest expansion for Valhalla, is a more serious fantasy experience, but a fun one nonetheless. It's the biggest of the three expansions so far, but the only one where you play almost exclusively as Havi. While playing kingmaker in England, Ireland and France was cool, as was experiencing Ubisoft's take on actual historical events, I much prefer swanning around as the High One before scooping out one of my eyes for knowledge.