Timezone: GMT+2 (Berlin)
Role and brief work history: I can concept design through artwork as a avenue of discourse, including ideas, iterations, brainstorming, story research, level design and game design sketches, mood, aesthetics and art direction in general. I also have experience working in graphic design, digital and traditional clay sculpting, and have knowledge of cinematography and multimedia tools.
I have worked with a few indie and big studios alike, such as Frictional Games with Amnesia Rebirth, collaborated with Blink 182, Volta Studio, NetEase Games, acted as consultant and Art contest jury to AMD, to name a few.