The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
During the ongoing development of Torchlight III, we want players to get up-to-the-moment information about what s going on with the game & dev team. This month s Developer Update comes from Guy Somberg, Lead Programmer of Echtra, with help from Jill Sullivan, Senior Community Manager.
Introduction
In game development, not every problem that you solve is performance, features, or functionality that the players get to see. Sometimes, you have something messy that needs to be fixed, and you just need to dive in and fix it so that work can get done.
The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
During the ongoing development of Torchlight III, we want players to get up-to-the-moment information about what s going on with the game & dev team. This month s Developer Update comes from Guy Somberg, Lead Programmer of Echtra, with help from Jill Sullivan, Senior Community Manager.
Introduction
In game development, not every problem that you solve is performance, features, or functionality that the players get to see. Sometimes, you have something messy that needs to be fixed, and you just need to dive in and fix it so that work can get done.