X marks the spot. 26 February 2021
Yesterday s news that original video game development at Sony s Japan Studio was ceasing wasn t so much a surprise - Gravity Rush and Silent Hill creator Keiichiro Toyama departed late last year, taking some of his team with him to form new studio Bokeh, while there s been a steady stream of other departures ever since - even if it still felt desperately sad.
Japan Studio is an odd little outfit, and while you ll be familiar with the logo from start-up screens from countless PlayStation classics, most of its work has been done in tandem with external partners. Demon s Souls, its most recent release, was in partnership with Bluepoint Games; The Last Guardian, one of its most high profile, was in tandem with Japan Studio alumni Fumito Ueda s team at GenDesign. The last game that was an original Japan Studio joint was Knack 2, though it might perhaps be kinder to remember the developer by 2013 s much-loved Puppeteer,
Reaction: Japan Studio s Disbandment Is Disappointing, But Not Surprising
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Farewell to Japan Studio, the little team that felt like a big part of PlayStation s identity
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