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Sherry Fendell
Special to the Crier
“The deCordova is internationally recognized as a major venue for the exhibition and interpretation of modern and contemporary outdoor sculpture. The Sculpture Park occupies 30 acres of beautifully landscaped lawns, forests, gardens and terraces on a rolling site along the shore of Flint’s Pond. At any given time, approximately 60 sculptures are on display at the Sculpture Park.” the trustees.org Finley, Bo’s back in town and boy do we have great plans,” I said, as our Connecticut friends turned into the driveway. I didn’t want to tell him in advance of their visit, so as not to unnecessarily excite him. He heard them pull in and rocketed out of his chair, begging to go outside and give them a proper Labrador welcome. “Wait 5 seconds, Finley,” I told him, sensitive to his cries of impatience.
Image: Bungie
Destiny 2: Season of the Splicer is here, and with it, Bungie added a host of new features to its flagship looter.
Season of the Splicer adds the long-awaited Transmog system (also called Armor Synthesis), which lets fans change the looks of their Guardian’s armor without altering their stats. Also part of Splicer, fans will delve back into Destiny’s original raid, the Vault of Glass, later this month.
This season sees the return of Mithrax, the Kell of Light, a Fallen commander that Destiny fans have helped out several times since
Destiny 2’s launch. Mithrax and his crew will help Guardians defeat the Vex, as the time-traveling robots have locked the Last City in a cycle of endless night.
Destiny 2 update 3.2.0.1 is here which means there s a slew of patch notes to pore over as we’re all constantly kicked from the game. The update for Season of the Splicer addresses some problems with the Stasis subclasses, changes up a few Exotic weapons and perks, updates the Shader system, and introduces transmog.
Destiny 2 update 3.2.0.1
There’s a lot to swift through in these Destiny 2 patch notes. Update 3.2.0.1 offers a great deal of information with prominent points relating to Armor Synthesis, which still appears to be capped at 10 per class per Season. The Glory, Valor, and Infamy reputation systems have all be unified, which should make understanding how they progress a bit easier. Take a look.
UI/UX
Removed display cap on Player Waypoint Season Rank. Waypoint will now show player’s actual Season Rank when it’s above 999.
Season Rank now shows up in player nameplate tooltips.
Gilded Title gilding count displays on in-game player waypoints.
Fixed an issue where some non-Gildable Seals were displaying with Gilding UI.
Fixed an issue where the sound effect when gilding a title would not sync with animation.
Moved fireteam privacy button in roster layout.
Reduced dismantle time and improved dismantle efficiency on some older Fizzled items and currencies.
Tooltips for items in Triumphs tab no longer display ‘Triumph’ for all types found within Record tab.