California use. And we have been to california for use. And we have been to california for an use. And we have been to california for an exclusive | california for an exclusive first look at a revolutionary new type of Prostatic Gun that is closing the gap between body and bionics. Is closing the gap between body and bionics and bionics. Prosthetics have come a long and bionics. Prosthetics have come a long way, and bionics. Prosthetics have come a long way, from and bionics. Prosthetics have come a long way, from the l and bionics. Prosthetics have i come a long way, from the early days of wood, tin, or leather to modern limbs made from carbon fibre and silicon. Once basic yet functional, they are now advanced and bionic. And here at atom limbs ive come to see how the latest technology is bringing the next generation of artificial arms. They are developing a prostatic with a full range of human motion that is using signals from the brain to control those movements. The most advanced t
brain to control those movements.- brain to control those movements. ., ., . movements. the most advanced state-of-the-art movements. the most advanced state-of-the-art prosthetics - movements. the most advanced state-of-the-art prosthetics we | state of the art prosthetics we control today is putting electrodes on your stop or residual limb. the difference between your you would do today with the state of the arm arm as opposed to a atom limbs arm, we cover it with electrodes and you take five minutes and you train it up. we say, or write come up with your phantom limb that we cannot see but you can, flex your finger can extend your finger, flex your finger can extend yourfinger, rotate your flex your finger can extend your finger, rotate your wrist and rotated the other way. machine learning naa takes a huge amount of learning and spits out results you can just move so there is nothing on your head or in your head or on your head or in your head or on your arms, just surf
unicef has said that the heatwave could be putting the lives of children at risk. now on bbc news, click. this week, it s time for a return to some of our finest stories from the world of health and wellbeing. if you ve got a condition that s holding you back from being able to do the things that you love, that s something that you want to overcome. that s something that you want to overcome with technology. california investigating artificial arms which encourage the mind to power the prosthetic. this is one of the most incredible things i ve ever done. and here s a question how much time you spend on your smartphone? too much? well, we meet some people who ve taken a break. it helped me recalibrate my own habits. like, i had way more quality time with my son. and nick talks with the young musician with muscular dystrophy who s using tech to take on his next big challenge. terrifying. so nervous, yeah. i don t know what it will be like but i am so excited. over the year
Across a wide variety of subjects including history, art, english and computing. most teachers will agree, that when you are teaching children, passive consumption of knowledge has limited retention value long term. the best way to get children to learn and to develop a deep and full understanding, which they can then apply later on down the line, is by getting them actively involved in doing something that is engaging. do not lose your course through the storm! so in the future, when we want to learn something, as well as consulting a book or research with the help of the internet, some of us mightjust pick up a games controller as well. where am i? jotunheim! i wish history was taught like that when i was at school, i would have been brilliant at it! i know, it reminds me of when i tried to learn a language using a mind palace in virtual reality, in 10 minutes i learned so much more than i could have done in a lot of time doing it normally. fires a different part of the brain, doesn
Worlds much more. so if you suddenly see something and it catches your eye, and you are like, i wonder how they made shoes, or i wonder what they ate , you can go over there and you can find out yourself. the discovery tour will find its way into classrooms and 52 schools across the uk. as a result of the collaboration between the game s publishers ubisoft and ukie, the british games industry s trade body. ukie s educational arm digital schoolhouse will see this version of the game used as a teaching tool across a wide variety of subjects including history, art, english and computing. most teachers will agree, that when you are teaching children, passive consumption of knowledge has limited retention value long term. the best way to get children to learn and to develop a deep and full understanding, which they can then apply later on down the line, is by getting them actively involved in doing something that is engaging. do not lose your course through the storm! so in the future, w