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Beyond the Mushroom Kingdom: Super Mario RPG Turns 25 (Part 2)

Last time, we talked about the origins of Super Mario RPG: Legend of the Seven Stars and how Nintendo and Square Soft took Mario into unfamiliar territory by taking him from his normal platforming games and putting him into an entirely different genre. There are many things that make role-playing games different from platformers, but one of the biggest differences is the scope of the worlds. The Final Fantasy series is known for taking players into larger-than-life locales, so why should Super Mario RPG be any different? How does one get started making Mario s world bigger than ever before? For starters, Super Mario RPG changed the perspective that fans have been accustomed to for over a decade.

United-states
Chihiro-fujioka
Jonathan-jones
Activision
Super-mario
Seven-stars
Final-fantasy
Family-computer-magazine
Super-nintendo
Mushroom-kingdom
Star-road
Princess-toadstool

This is no platformer: Super Mario RPG Turns 25 (Part 1)

Nintendo is about to wrap up the Super Mario 35th Anniversary. It s a celebration of the heroic plumber s contributions to the gaming world. He s been all over the map, having taken part in nearly every genre imaginable. He s been in kart racers, sports games, party games, educational games, and he was even in an XCOM-style tactical game a few years ago. And yes, Mario has been the lead man in over a dozen role-playing games. However, that wasn t always the case. Back in 1996, everyone knew of Mario as a portly protagonist who fought against the forces of Bowser, the King of the Koopas, to rescue Princess Toadstool (Peach) and save the Mushroom Kingdom. He was part of some of the greatest platformers ever seen in video games, all of which still hold up to this day and have inspired generations of game developers. When that year started, that s all he was. Even after taking a sidestep into a little spinoff called Super Mario Kart, Mario was mainly a platformer character.

Japan
Yoshihiko-maekawa
Square-enix
Chihiro-fujioka
Shigeru-miyamoto
Square-development-section
Activision
Super-mario
Princess-toadstool
Super-mario-kart
Seven-stars
Family-computer-magazine

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