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How Citizen Sleeper re-examines a genre and why Cyberpunk 2077 is "dated" pcgamesn.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from pcgamesn.com Daily Mail and Mail on Sunday newspapers.
Gamasutra - How ecological adventure In Other Waters uses a planet-wide mystery to give players hope gamasutra.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from gamasutra.com Daily Mail and Mail on Sunday newspapers.
Gamasutra - How ecological adventure In Other Waters's planet-wide mystery gives players hope gamasutra.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from gamasutra.com Daily Mail and Mail on Sunday newspapers.
Published on 15 Jun, 2021 It s the future and you re living on a space station in the great beyond! But the future is bad, and you re only a human consciousness in an failing artificial body owned by a corporation who want you back. That s how it goes in Citizen Sleeper, a sci-fi slice-of-life RPG announced this week by the creator of In Other Waters. I am certainly up for visiting a distant lawless space station to eek out a living, thwart a corp, and maybe even make some friends. Check out the announcement trailer below. That looks great. One of the more exciting games I ve seen at E3. Love a bit of dystopian posthuman living. And in the game etc. ....
The Eye opens for us all. News by Robert Purchese, Senior Staff Writer Updated on 26 April 2021 Gareth Damian Martin, the solo developer behind In Other Waters, has announced their new game Project Sidereal (a working title so it may change). It s a game about. Well, it s not entirely clear, but therein lies the point I think. Like In Other Waters, it appears to be a game about uncovering a mystery, this time one revolving around a lonely station, or craft, apparently abandoned in space. There are a few more clues on the game s Steam page. This first thing you become aware of upon waking is the disconnect, reads the game s enigmatic blurb. The delay between thinking and feeling. Between wanting to act and acting. Minor, almost imperceptible, but always present. ....