Mad Max 2,
Power Rangers) should be in more movies. Discovered by George Miller and cast as the homicidal biker Wez in
Road Warrior, Wells suddenly found himself in high demand in America appearing in
Weird Science and
Commando opposite Arnold Schwarzenegger. (His turn as the vengeful mercenary Bennett is one of the best all-time movie villains.)
His latest pits him against a larger than life killer bear on location in Sweden battling the beast and the elements, doing his own stunts along the way. What
Fear in the Woods really reveals is just how much charisma Wells has; the man has remained an actor with real presence. Once the team behind Paar’s killer bear movie is allowed to resume filming, it could wind up being one of the best wilderness survival movies in years.
In the introduction to the massive, gorgeously illustrated recent book
The History of EC Comics, author Grant Geissman asks, “Why should there be a gigantic, weighty tome in celebration of these comics?” His answer: “Put simply, because this lesser-known company had an
enormous impact on American pop culture, managing to be both commercially successful as well as boldly innovative. At its creative peak in the 1950s . . . EC reads like a ‘who’s who’ of mid-20th Century comic books.”
Founded by legendary comic book pioneer M. C. Gaines, then inherited by his son William Gaines in 1947, EC Comics (Entertaining Comics), thrilled kids in the 1950s with lurid art, gory stories, sexy women, and space adventures. With titles such as
Stranger Things Is a Nerdy Story That Is So Much More Than Its References
One of the first scenes in
Stranger Things is the nerdiest imaginable: four boys maybe around 11 or 12 sitting around a table playing Dungeons & Dragons. And they are
loving it.
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The dungeonmaster, Mike, puts out monster after monster, knowing it’s a task that his friends probably won’t able to conquer. Will, the smallest one, doesn’t know what spell to cast. Dustin, to his right, yells at him to cast fireball, but he’ll have to roll a 14 in order to hit. Another voice in his ear tells him to throw up a protection spell. Will can’t decide, and their session is broken up before they see if they were able to defeat the dreaded, multi-headed demogorgon.