Ubisoft is rethinking its production strategy to bring more free-to-play titles into the fold.
That s according to Ubisoft s chief financial officer Frederick Duguet, who during a recent earnings call indicated the French publisher intends to double down on high-end freemium offerings that can perform just as well as triple-A releases. In line with the evolution of our high-quality line-up that is increasingly diverse, we are moving on from our prior comment regarding releasing three to four premium triple-A titles per year, said Duguet, as highlighted by VGC. It is indeed no longer a proper indication of our value creation dynamics. For example, our expectation for
Quarantine. But
Duguet did say that the traditional calendar of three or four AAA-caliber video games is no longer “a proper indication of our value creation dynamics.”
Duguet’s comments follow last week’s announcement of
Tom Clancy’s The Division Heartland, a free-to-play chapter of the loot-shooter franchise Ubisoft launched in 2016. That game, expected later this year or in 2022, appears to match Epic Games’ and Activision’s programming strategy with
Fortnite and Call of Duty.
But Ubisoft still has a lot of announced games to move onto store shelves meantime. That includes
Skull and Bones, the open-world pirate adventure that Ubisoft announced at E3 2017, arriving between April 1, 2022 and March 31, 2023. It will be joined by
Far Cry 6, Rainbow Six Quarantine, The Division Heartland, and More to Launch By March 31, 2022 vgchartz.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from vgchartz.com Daily Mail and Mail on Sunday newspapers.
A third of that revenue came from microtransactions
Prince of Persia remake out this fiscal year, 2021–22
Assassin s Creed Valhalla has delivered a record year for the franchise, Ubisoft revealed in its annual earnings report on Tuesday, with yearly revenue up 50 percent compared to the previous record set in 2012–13. That s the year when Assassin s Creed III launched. Driven by Valhalla s sales, Ubisoft made EUR 2.22 billion (about Rs. 19,798 crores) in this past fiscal year April 2020 to March 2021 which represents a 39.4 percent increase year-over-year. A third of Ubisoft s revenue came from microtransactions (EUR 780 million, up 11 percent), with the rest split between new titles (EUR 1.61 billion, up 27.6 percent) and back catalogue (EUR 1.29 billion, up 15.5 percent).