Blackwood is a Fine Reason to Return to The Elder Scrolls Online
Bethesda has kept good on their promise of continuously expanding the massive world of
The Elder Scrolls Online. The fantasy MMO did get a mixed reception when it first appeared, but since then many quality of life improvements and expansions have transformed it into one of the best MMOs available. The newest year long event is
Gates of Oblivion, and as the name suggests this hearkens back to the events of
The Elder Scrolls IV: Oblivion. Specifically, this goes back about 800 years prior to the events of that game. The newest expansion that we were allowed to preview is the
Mercenaries, marble, and one very angry minotaur
The Elder Scrolls Online’s new year-long adventure begins in just a few days. The Gates of Oblivion will open, taking us to The Elder Scrolls IV’s fiery hellscape, the Deadlands, not to mention a few other iconic locations from the main RPG game series’ past. We’ll also head into arcane, untrodden ground with its first DLC, Flames of Ambition.
There are two dungeons in the pack: Black Drake Villa and The Cauldron. The former is a foray into a dilapidated villa to find a powerful artifact, while the latter tasks you with disrupting a powerful cult of Daedra worshippers. Of the two, I opt to play through Black Drake Villa, with the MMORPG‘s lead encounter designer, Mike Finnigan; lead content designer, Jeremy Sera; and creative director Rich Lambert as my guides.
As soon as she joined the fray in
Orsinium, Eveli Sharp-Arrow was a crowd favourite. She was energetic, adventurous and compassionate, a budding young wood elf adventurer whose path almost mirrors your own.
When you battled the Winterborn and saved the Orcs, she stayed back to make sure you were ok. She told you about how conflicted she was killing guards in self-defense, shared her conflict over helping (and hindering) Bazrog. She’s a complex character, and a fantastic example of what people love about
The Elder Scrolls Online great voice-acting, even better writing and narratives and characters that linger long after they’re finished.
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