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Gamasutra: Mike Marrone s Blog - Game Dev Digest Issue #85 - Platforms, Performance, and Tutorials

Game Dev Digest Issue #85 - Platforms, Performance, and Tutorials by Mike Marrone on 03/12/21 11:05:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   This article was originally published on GameDevDigest.com More tutorials this week, and even tutorials on how to create tutorials! Plus the usual great stuff and tons of assets down below. Enjoy! Unity at GDC Showcase - Join us for this free online event highlighting Unity features for game developers, creator stories, and lots more. Don’t miss it – March 15–19, 2021.

Gamasutra: Mike Marrone s Blog - Game Dev Digest Issue #83

Gamasutra: Mike Marrone s Blog - Game Dev Digest Issue #83
gamasutra.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from gamasutra.com Daily Mail and Mail on Sunday newspapers.

Save 98% off the 2021 Premium Unity Game Developer Certification Bundle

Save 98% off the 2021 Premium Unity Game Developer Certification Bundle Feb 24, 2021 11:46 EST with 0 comments save 98% off the 2021 Premium Unity Game Developer Certification Bundle. From mobile and video game building to monetization, master the best animation development practices across 146 hours of training on Unity and Blender. This bundle consists of the following courses: Make Games Without Coding in Construct 3 for Beginners Get an Epic 5-Level Course & Learn to Make Your Own Computer Games Anyone Can Make a Video Game! Build a Battle Royale with Unity & Blender! Design & Develop a Full-On Battle Royal System and Environment from Scratch Shader Graph for Beginners Craft a 2D Idle Clicker Game

Gamasutra: Mike Marrone s Blog - Game Dev Digest Issue #81 - 2D, Animation, and more

Game Dev Digest Issue #81 - 2D, Animation, and more by Mike Marrone on 02/12/21 11:17:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   This article was originally published on GameDevDigest.com Lots of varied content this week, with some emphasis on 2D, animations, vfx and more. Grab it while it s hot! A lightning round of great tips for 2D games - Are you planning to make a 2D game with Unity? Then take a look at these handy tips from our 2D Technical Product Manager Rus Scammell and 2D Product Marketing Manager Eduardo Oriz, that will help you get started quickly and work efficiently throughout your entire project.

Gamasutra: Mike Marrone s Blog - Game Dev Digest Issue #80

Game Dev Digest Issue #80 - Tips Galore by Mike Marrone on 02/05/21 09:39:00 am   The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   This article was originally published on GameDevDigest.com​ Its a jam packed issue full of varied tips and tricks for improving your code, your performance, your visuals and game overall. Enjoy! Progression and Motivation Through Upgrades in Games - This article analyses how upgrades can be used from a game design perspective to unlock a sense of progress and reward players.

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