Apple is continuing to run its in-store Today at Apple events in China, with a new series of courses at its Apple Store in Sanlitun, Beijing celebrating the art of the city in collaboration with 16 artists.
Announced on Saturday, the new series titled A Capital, Thousands of Wonders will run from April 16 until June 6, and will offer a mix of events in which customers can participate.
A total of 12 courses will be offered, as reported by
9to5Mac, planned with the assistance of artists including Zhu Kai, Cai Teng, and members of Mars Radio Band, among others.
Of the 12 courses, 10 will be in-store, and will include a Light and Shadow lab involving iPhone photography for street culture, portraits, and architecture shots of the Forbidden City, led by photographer Zhu Kai and app developer Kang Xialou. It will also cover the use of photo apps to retouch images.
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Vankrupt Games’
Pavlov VR has become one of the most successful PC VR shooters since its launch in 2017 and its still in Steam Early Access. It’s been a big week for the studio thanks to the launch of its Oculus Quest compatible version
Pavlov Shack Beta launched yesterday for the standalone headset as a free download, allowing 4 vs 4 teams to compete in this realistic shooter. Founder and CEO of Vankrupt Games Dave Villarreal confirmed in a tweet a little later on that the “Player count spiked to 3k just now,” highlighting the community interest in the beta launch.
Over the course of the week though, Villareal has been confirming a few other details regarding
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Puzzling Places by Realities.io might have been available as a sideloaded Oculus Quest app for a year now but it has been gaining traction of late. After being one of the launch titles for Oculus’ App Lab, today the developer has revealed
Puzzling Places is on course for a PlayStation VR launch at the end of the year.
Best described as a meditative virtual reality (VR) 3D puzzler, the studio takes photogrammetry scans of beautiful places around the globe and turns them into hyper-realistic miniatures for you to reassemble. In a recent PlayStation Blog post, Daniel Sproll, cofounder of Realities.io revealed that: “Puzzling Places was a result of a total accident – An error in our pipeline caused the pieces of one of our Photogrammetry models to be jumbled up which sparked a brilliant idea to, you guessed it, puzzle the pieces back together!”