PlayStation Reflects on Its First Year Fighting Climate Change
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As a household brand around the globe, PlayStation has a responsibility to do good while it continues to entertain us. In a year unlike any other, consoles like the PlayStation 5 and PlayStation 4 have kept many gamers sane during lockdown, but the company has also been working behind-the-scenes to improve its carbon footprint.
Obviously, its systems are electronics, and so they require power to function. However, with the PS4, it committed to energy efficiency objectives that it hopes “will result in around 30 million metric tons of avoided carbon equivalent emissions by 2030”. With the PS5, it had similar goals, and has even included a low-energy profile in the next-gen system’s power settings.
Playing for the Planet, the UN environment programme, has reported on its first year in an impact report. This showed that they had collectively reached 110m people through ‘green’ activations in games, committed to reduce their carbon footprint, and bolstered their numbers to a total of 29 companies.
The initiative set out with 19 companies at the start of the year, including UK firms such as Green Man Gaming, Space Ape and Sports Interactive, as well the likes of Rovio, Sony, Stadia, Microsoft, Supercell and Niantic.
Activations through play included a wide range of initiatives.
Rovio reached 4.1 million players through restoration and sustainability themed in-game events in Angry Birds 2.