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Hitbox Review: Resident Evil Village – Could have used more vampires

Developer: Capcom   The “Resident Evil” franchise has experimented with almost every variety of horror during its 25 year history. Early entries were classic zombie horror stories, which evolved into globe-trotting adventures where heroes fought mutated bioweapons, which evolved into cannibals from Louisiana. “Resident Evil Village,” the eighth mainline entry in the franchise, brings players to a European village infested with werewolves, overlooked by a castle ruled by vampires. The world of Resident Evil Village is beautifully realized by Capcom’s proprietary RE Engine. Unfortunately, the monsters are too. Photo Courtesy Eurogamer “Village,” stylized with the roman numeral VIII in the “Vill,” is a direct sequel to 2017s “Resident Evil 7: biohazard,” a first for a franchise in which entries are generally pretty far removed from one another. While references to the larger history of the franchise were few and far between, I was surprised just how frequently

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