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Human: Fall Flat has surpassed 25 million copies sold – KitGuru

Human: Fall Flat has surpassed 25 million copies sold – KitGuru
kitguru.net - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from kitguru.net Daily Mail and Mail on Sunday newspapers.

College dropout becomes billionaire with Chinese gaming platform

As China’s Internet use shifted from desktop to mobile, Huang realised there wasn’t a Steam-style community dedicated to smartphone gamers. TapTap was born in 2016 and has been free to use from the outset. AFP When China’s two big mobile powers clashed publicly on New Year’s Eve, the stock of a little-known gaming company surged the most ever, minting a new billionaire in 38-year-old maverick entrepreneur Huang Yimeng. Shares in his indie game distributor XD Inc rose 24% on the first trading day of 2021 after Huawei Technologies Co temporarily removed all Tencent Holdings Ltd games from its app store in a dispute over their revenue split. Investors flocked to the ByteDance Ltd-backed creator of TapTap – a Steam-like download service for games that bypasses the dominant app stores – on the sign of schism between China’s big two.

Human: Fall Flat explose l App Store en Chine (+ Test)

Human: Fall Flat explose l App Store en Chine (+ Test)
iphonesoft.fr - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from iphonesoft.fr Daily Mail and Mail on Sunday newspapers.

Human: Fall Flat sells 2m in China

Human: Fall Flat has officially sold over two million copies in China alone. No Brakes Games released its platform-puzzler on mobile in China just six days ago, with the help of XD Inc to bring it to the country, as well as its publishing partners Curve Digital and 505 Games. The game sold 100,000 units in the first 30 minutes of launch in Chinese Android storefront TapTap, and is also available on the iOS App Store. Nearly two years ago, designer Tomas Sakalauskas spoke to GamesIndustry.biz upon the announcement that the game had sold two million units total, saying that the number would ensure he never had to work in IT again.

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