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Source: Android Central
When Crytek s original mountain climbing simulator came out in 2016, it and Richie s Plank Experience were talked up as tests for the acrophobic or basophobic among us to face our fears. I couldn t afford a VR-ready PC at the time, but I remember trying out The Climb on a friend s Rift CV1 and getting weak at the knees the first time I looked down.
I m still not keen on heights and am about the furthest thing from Alex Honnold, but The Climb 2 affected me very differently now that I m more familiar with VR. Basically, it s hard to feel afraid of heights when the game gives you the ability to crawl or leap freely from one handhold to the next, with no need to worry about supporting your body weight or finding proper footholds. You re not