Edge The
interactive entertainment.
A UK videogames magazine for grown-ups that covers the best of the months games, and reports on the fringes of videogame culture. From Future Publishing. Publication began in 1993. If you ask me, it feels like Wired for gamers, since it shares the same wordiness, world weary writing style, and flair for typography and layout. (Only with fewer adverts.) This generally serves to alienate most readers. (It is constantly slagged off by UK:Resistance for its low sales.) Originally, it came bagged up on the shelf, to force you to buy it before you could read it, and add a leap of faith to your purchasing descision.
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