Game Dev Digest Issue #85 - Platforms, Performance, and Tutorials by Mike Marrone on 03/12/21 11:05:00 am The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
This article was originally published on GameDevDigest.com
More tutorials this week, and even tutorials on how to create tutorials! Plus the usual great stuff and tons of assets down below. Enjoy!
Unity at GDC Showcase - Join us for this free online event highlighting Unity features for game developers, creator stories, and lots more. Don’t miss it – March 15–19, 2021.
Unity has just released the latest version of its engine for end users: 2020.2. Today’s update promises wide-ranging improvements to workflows and productivity with over 400 improvements and enhancements.
Tech Stream releases provide Unity users with the latest features, introducing them before they are then cascaded down to the LTS (long-term support) releases, for those wanting greater stability over long projects.
“While we’re always making an effort to deliver on the needs of Unity’s users, this year, we put a particular focus on listening to specific requests from our community. We want to make sure that our tools are delivering the best possible experience and enabling the right results,” said Brett Bibby, Chief Product Officer, Unity.