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UW student projects highlight how WebXR ‘levels the playing field’ with remote VR/AR development
June 10, 2021 at 11:53 am
Screenshot of “VR Dodgeball,” one of the final projects for the University of Washington’s AR/VR capstone. (University of Washington Photo)
University of Washington students this week presented demos of their augmented, virtual and mixed reality apps developed over the last quarter, ranging from a game of virtual dodgeball to a customizable zen garden.
Like last year, the UW’s Allen School and Reality Lab held the capstone course virtually. All seven of the participating teams used WebXR for more flexibility to accommodate remote students. WebXR is an API standard that lets developers create VR and AR apps without using headsets.
University of Washington researchers discovered that AI models ignored clinically significant indicators on X-rays and relied instead on characteristics such as