Critics claim that Atomic Games, and now new publisher Victura, were always working closer to the U.S. Military than they let on; that the intention has been to encourage enlistment. Peter Tamte, founder of Atomic Games and Victura, is honest about their past creating games for the military, but denies claims the game is a recruitment tool, saying on the game’s FAQ: “The US government is not involved in making the game, nor are there any plans to use it for recruiting.”
Victura countered claims of working with the U.S. Military further, stating that interviews were either made through Tamte s contacts organically or were found by a journalist Atomic Games had hired.
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Mike Ergo, a Marine who served in Iraq during the second battle of Fallujah in 2004, discusses the original impetus behind the game "Six Days in Fallujah".
After things exploded in 2009, I effectively left the industry in 2011. [But] I felt an obligation to those [Marines] who shared those stories with me. These are stories that a lot of people could benefit from hearing.
Those are the words of Peter Tamte when asked why he is again pushing forward with the release of Six Days in Fallujah, the first-person shooter attempting to explore the events of the Second Battle of Fallujah during the Iraq War from the perspective of US forces who fought there.
Originally due for release as far back as 2010, it was announced last week the game would be heading to consoles and PC later this year.
And looks to offer unique technologies and game mechanics.
Six Days in Fallujah, a cancelled Iraq War first-person shooter (FPS), has been resurrected for a planned 2021 release.
Original announced by Konami and developer Atomic Games back in 2009, the project will now be developed by Highwire Games and published by Victura, a company established by Atomic Games’ former CEO, Peter Tamte.
Halo developers including Creative Director Jaime Griesemer and Audio Director Marty O’Donnell says it has interviewed over 100 marines, soldiers and Iraqi civilians for the revitalised project. Set to simulate six days of conflict in Fallujah, based on a real battle that pitted US Marines against Al Qaeda, the title hopes to offer up “unique technologies and game mechanics” as compared to other military FPS titles.