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Indie Game Music Composer Tobi Weiss / indiegamemusic.de Thread

Indie Game Music Composer Tobi Weiss / indiegamemusic.de Thread
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Vlad Savin Gives Pripyat's Abandoned Pianos A Voice Once More

Kate s conversation with Vlad As the founder of Strix Instruments, Vlad was recording samples in the Exclusion Zone for an audio project when he discovered one of Pripyat s many pianos. He says the sound from hitting the keys made him realize they would never be heard again. Over the 100 visits to Pripyat, he and his team recorded 20 different pianos in various conditions. Many were missing their lower strings, which had been stolen for the metal, but they still had functioning sustain pedals. Vlad overlaid the samples he recorded to create a single unique voice. Vlad and the team also recorded the sounds of the spaces in Pripyat and other areas of the Exclusion Zone, including one of the partially-finished water cooling tanks. He says the otherworldy resonance of the tank was the most incredible sound he s ever heard. 

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Tom Salta Shares Decades Of Game Music Expertise

Little Hope is the latest chapter in The Dark Pictures Anthology, created by Super Massive Games.  There have been disturbing events in the small Massachusetts town of Little Hope ever since the 17th Century, and the latest people to experience them are college students and their professor who are stranded there when their bus crashes.  Jason Graves says the time-span of the game and its story origins in early New England guided his choice of a hammered dulcimer and hurdy-gurdy to provide the backbone of his soundtrack.

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Haruomi Hosono: S·F·X / The Endless Talking / Paradise View / Mercuric Dance

Open share drawer Four new reissues explore the acclaimed Japanese producer’s work c. 1984-1985, as he set aside techno-pop in favor of spacious, imaginative ambient music. After the dissolution of Japanese techno-pop pioneers Yellow Magic Orchestra following 1983’s Service (their final album until the one-off reunion Technodon a decade later), each of its members were eager to go their own way. Reluctant to call it a breakup, they opted for the softer term “fan out,” though creative differences had created such friction between the trio that it was difficult for them to keep working together. Beleaguered from staring into the spotlight of pop stardom, Haruomi Hosono let out a sigh of relief. “Our music happened to hit the chart and I had an awful time. I was too famous to walk around,” he told the Red Bull Music Academy in 2014. “As the dust settled, I was liberated at last. I love to be free.”

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Gamasutra: Winifred Phillips's Blog - The Big List 2021: Resources for Game Music Composers

The Big List 2021: Resources for Game Music Composers by Winifred Phillips on 03/15/21 08:27:00 am     The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   Glad you re here!  I m videogame composer Winifred Phillips, and every year I compile a big list of the top online resources available for game audio folks.  It s an evolving list that expands each year as more awesome professional tools and great networking opportunities become available.  However, before we begin, it s important to acknowledge what the Covid-19 pandemic has done to our industry this year.  While the games themselves are as popular as ever, those of us making assets for these games are working under extraordinary circumstances.  It s harder than ever

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