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I ve implemented a save and load system in my game, preserving tree states across sessions, a feature not in the original engine. Upcoming enhancements include tree aging and a dynamic day-night cycle. The development checklist highlights progress in.

The Walled Garden Windows game

The Walled Garden is a platformer RPG set in a surrealistic Garden of Eden with procedurally generated trees which grow from a destructible environment which subdivides as it is destroyed.

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