Its way into classrooms in 52 schools across the uk, as a result of a collaboration between the game s publishers ubisoft and ukie, the british games industry trade body. ukie s educational arm, digital schoolhouse, will see this version of the game used as a teaching tool across a wide variety of subjects including history, art, english and computing. most teachers will agree, that when you are teaching children, passive consumption of knowledge has limited retention value long term. the best way to get children to learn and to develop a deep and full understanding, which they can then apply later on down the line, is by getting them actively involved in doing something that s engaging. do not lose your course through the storm! so in the future, when we want to learn something, as well as consulting a book or research with the help of the internet, some of us mightjust pick up a games controller too. where am i? jotunheim! and i m afraid that s it for the shortcut of this week s clic
With the assassins creed series, providing the voice of one of the game s characters, historian sean hastings. hello, am i speaking out loud, hello? i think back to my history lessons at school, and a man or a lady would stand up and talk to me for a very long time about crop rotation or spinning jennies. and all i can remember is that you have to leave one field fallow, that is very important. however, thanks to kind of getting involved in these games, you find yourself engaging with those worlds much more. so if you suddenly see something and it catches your eye, and you are like, i wonder how they made shoes, or i wonder what they ate , you can go over there and you can find out yourself. the discovery tour will find its way into classrooms and 52 schools across the uk. as a result of the collaboration between the game s publishers ubisoft and ukie, the british games industry s trade body. ukie s educational arm digital schoolhouse will see this version of the game used as a teac
Time about crop rotation or spinning jennies. and, um, thanks to kind of getting involved in these games, you find yourself engaging with those worlds much more. so if you suddenly see something and it catches your eye, and you re like, i wonder how they made shoes, or i wonder what they ate , you can go over there and you can find out yourself. the discovery tour will find its way into classrooms in 52 schools across the uk, as a result of a collaboration between the game s publishers ubisoft and ukie, the british games industry trade body. ukie s educational arm, digital schoolhouse, will see this version of the game used as a teaching tool across a wide variety of subjects including history, art, english and computing. most teachers will agree, that when you are teaching children, passive consumption of knowledge has limited retention value long term. the best way to get children to learn and to develop a deep and full understanding, which they can then apply later on down the li
Industry s trade body. ukie s educational arm digital schoolhouse will see this version of the game used as a teaching tool across a wide variety of subjects including history, art, english and computing. most teachers will agree, that when you are teaching children, passive consumption of knowledge has limited retention value long term. the best way to get children to learn and to develop a deep and full understanding, which they can then apply later on down the line, is by getting them actively involved in doing something that is engaging. do not lose your course through the storm! so in the future, when we want to learn something, as well as consulting a book or research with the help of the internet, some of us might just pick up a games controller as well. where am i? jotunheim! i wish history was taught like that when i was at school, i would have been brilliant at it! i know, it reminds me of when i tried to learn a language using a mind palace in virtual reality, in 10 minutes
Hello, am i speaking out loud, hello? i think back to my history lessons at school, and a man or a lady would stand up and they would talk to me for a very long time about crop rotation or spinning jennies. and thanks to kind of getting involved in these games, you find yourself engaging with those worlds much more. so if you suddenly see something and it catches your eye, and you are like, i wonder how they made shoes, or i wonder what they ate , you can go over there and you can find out yourself. the discovery tour will find its way into classrooms in 52 schools across the uk. as a result of a collaboration between the game s publishers ubisoft and ukie, the british games industry s trade body. ukie s educational arm digital schoolhouse will see this version of the game used as a teaching tool across a wide variety of subjects including history, art, english and computing. most teachers will agree,