In the early ’90s, military simulation developers realized they held the key to the future of entertainment. But they never seemed to know what to do with it.
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Graveyard: OutRun 2
Watch your step, for you’ve just entered the Graveyard. Inside, we’ll be digging up games that have long been without a pulse. You’ll see both good and bad souls unearthed every month as we search through the more… forgotten…parts of history.
Yu Suzuki’s OutRun was one of the most-acclaimed games of the ’80s and managed to deliver incredible driving action in arcades, with mixed success on consoles. Early ports were iffy, but by the late ’90s, arcade perfect ports were available with the Sega Ages port on the Saturn even allowing for smoother play than the arcade. The non-OutRun games in the series hurt its reputation, however, with bad licensing deals and poorly-optimized ports on the Genesis making it feel like a complete relic. Fortunately, Sega never lost faith in the series and produced an arcade follow-up worthy of the name in OutRun 2 in 2003. While the original used a Legally Not a Ferrari, this incarnation had the full Ferrari license