The teams at Sega, The Creative Assembly, and Games Workshop recognize when a good collaboration is working out. All parties have come together to make Total War: Warhammer into a full-blown trilogy. What does Total War: Warhammer 3 have cooked up for both Warhammer aficionados and strategy buffs alike? Shacknews recently had a chance to jump in to find out.
Total War: Warhammer 3 takes players into the Realm of Chaos, a dimension forged by malevolent magic. This sinister setting is ruled by four demonic gods: Nurgle (Plague), Slaanesh (Excess), Tzeentch (Changer of Ways), and Khorne (Blood and Slaughter). The kingdoms of Kislev and Grand Cathay are seeking to push into the Realm of Chaos, as one of the gods of the Warhammer world lays mortally wounded, to battle these demons, as the world sits on the verge of total destruction.
Freezing the Blood God.
13/05/21
After the quickfire releases of Total War Warhammer and its first sequel, coming just a year and a few months apart, the wait for the third and final instalment in the fantasy trilogy has been surprisingly long. Sure, there’s been more than a few expansion packs and additions to those first two games, but there’s also been four long years where the Eastern reaches of the map of the Warhammer world has been left blank.
It’s time to fill that map in, to tell an epic new tale, to truly bring the fractious forces of Chaos to bear upon the world, and put the soldiers of Kislev and Grand Cathay on the front lines to turn the tide.