I was recently rewarded a total of $107,500 by Google for responsibly disclosing security issues in the Google Home smart speaker that allowed an attacker within wireless proximity to install a “backdoor” account on the device, enabling them to send commands to it remotely over the Internet, access its microphone feed, and make arbitrary HTTP requests within the victim’s LAN (which could potentially expose the Wi-Fi password or provide the attacker direct access to the victim’s other devices). These issues have since been fixed.
In the previous devlog I focused on getting intense multiplayer combat with 1000 units to use just 50kb/s bandwidth. Now it's time to turn to the CPU performanc.