G.A.N.G. Awards Winners: The Last of Us Part II Leads With Eight Wins
Antonio Ferme, provided by
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The Game Audio Network Guild announced the full list of its 19th annual G.A.N.G. Awards winners for 30 categories in music, sound design, dialogue, mixing and more.
Co-hosted by composers Rachel Robison and Cody Matthew Johnson, the virtual event was streamed live on Twitch.tv for the second year in a row. “The Last of Us Part II” took home the most awards of the night with eight wins including audio of the year, followed by “Ghost of Tsushima” with five wins. Composer Gordy Haab, who won the music of the year award for his work on “Star Wars Jedi: Fallen Order,” received the titular prize for the second year in a row for composing the score for “Star Wars: Squadrons.” With three wins, “Hades” was the indie game to take home the most awards.
Kate s conversation with Ben
In crafting a distinctive sound for the music, Ben built a unique instrument from bits and pieces of wood and wire from his local hardward store. His swamp koto, as he calls it, even has a bit of filed-down bone at one end to add to the range of ususual sounds it can produce. Ben also used some recognizable instruments, and worked with cellist Ashok Klouta and vocalist Laurence Servaes, whose performances are showcased in the track, Song of Aperion. But even the traditional instruments got some heavy processing and modification. As Ben says, I like to torture my waveforms.