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When IO Interactive rebooted the Hitman series in 2016 they kicked off what could be considered a golden age for the franchise. After the linear approach to Hitman: Absolution in 2012, the 2016 iteration featured open levels that rewarded players for creative approaches to eliminating targets. Each level was packed with interesting NPCs and side stories, and the developer continuously pumped fresh content into the experience to ensure players were never bored. This continued all the way through 2020 and the complete life cycle of 2018’s Hitman 2.
With Hitman 3, IO Interactive is looking to close out the World of Assassination trilogy that began in 2016 and wrap up the story of Agent 47, Diana, Lucas Grey, and their fight against Providence, a powerful organization playing puppet master with the rest of the world. The same open design has returned, but there is a heavier focus on storytelling than the previous two games. This, along with the inclusion of the camera, permanent shortcuts, and new weapons and gadgets, keeps the experience fresh without losing sight of what the series has become.

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