Arc System Works aims to improve character visibility, anti-airs, online connections and more in Guilty Gear Strive following beta feedback
Posted by Dakota 'DarkHorse' Hills • 1 hour, 33 minutes ago • Comments: 9
Guilty Gear Strive's first open beta managed to bring in a wider range of players from the fighting game community than perhaps any point in the series' history, and while aspects like the online netcode received high praise, there were a number of other parts of the experience that had a fair bit of criticism.
Arc System Works recently released their fifth Developer Backyard update where the developers outlined what changes they're looking to make following feedback from the beta as well as other features they feel can remain mostly the same for the full release.